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Many members of our GAME PILL team played their first game in a K-Mart as a demo, in an arcade (Pacman anyone?) on an Atari or on a Commodore-64. Others started on the Nintendo 64. Since then, video games have become an integrated part of pop culture and our society as a mainstream

GAME PILL has been involved in fitness apps in the past and we are big believers in the potential for people to not only get in shape but also to accelerate their fitness goals in the case of athletes. Furthermore we are excited at the potential for workouts to be more fun and

Numerous studies support that games and game mechanics enhance learning outcomes and skill development. We created a list of examples of games that showcase the ability of games to offer engagement, active learning, immediate feedback, skill development, adaptivity, teamwork, and risk-taking. -A study by the University of Michigan found that students who played an

Publishing games is not easy. It requires strong industry relationships (with platforms, etc), expertise in game development (to pick the best games as well as to guide developers to ultimate success during development), effective marketing strategies (in a pretty saturated market), strong distribution networks, and above all else financial resources. More and more developers