Is Motion Capture a defining technology for game producers?
For the longest time I have seen motion capture as only attainable by large budget productions with $100 million dollar budgets. Motion capture is now almost ubiquitous in game development, with nearly every big-budget 3D action title making use of real actors.
SMASH BALL ROAD-MAP UPDATE & UPCOMING CLOSED BETA
A year ago, I competed, and ultimately enrolled, in Canada's first ever Toy Invention course. The goal was to enhance my invention skills. After having worked as a game designer and producer for over 15 years, I saw this as an opportunity to broaden my skills sets. I see the lines blurring more and
SMASH BALL September update
Development on Smash Ball is going well. We have participated in a number of events over the last few weeks including.
Technology in retail…do you like it?
I do not enjoy shopping. I want to get into the store and out as quickly as possible. And given my background in AR, and VR I have started to think more about the relationship between fashion and technology.For me heading to a store and trying on garments quickly would allow me a