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Michael SorrentiI help companies design products people can’t stop using | Creative Technologist | Product design & AI Advisory | Builder for Disney, ESPN, Mattel, Marvel & Nickelodeon | Founder, Game Pill AI, the knowledge worker reckoning, and a room full of smart people who don't see it coming. A few months ago,

Michael SorrentiI help companies design products people can’t stop using | Creative Technologist | Product design & AI Advisory | Builder for Disney, ESPN, Mattel, Marvel & Nickelodeon | Founder, Game Pill You know what I noticed?It is 2026 and AI tools are everywhere: chatbots, coding assistants, writing helpers, analytics platforms and

Michael SorrentiI help companies design products people can’t stop using | Creative Technologist | Product design & AI Advisory | Builder for Disney, ESPN, Mattel, Marvel & Nickelodeon | Founder, Game Pill Throughout history, humans have competed for land, resources, and power. Today, the battleground has shifted. Instead of armies marching across

Michael SorrentiI help companies design products people can’t stop using | Creative Technologist | Product design & AI Advisory | Builder for Disney, ESPN, Mattel, Marvel & Nickelodeon | Founder, Game Pill The Rise of Game-Driven SimulationsFor centuries, militaries have relied on war games to test strategies, train commanders, and forecast outcomes.

Michael SorrentiI help companies design products people can’t stop using | Creative Technologist | Product design & AI Advisory | Builder for Disney, ESPN, Mattel, Marvel & Nickelodeon | Founder, Game Pill Over the last few months, I have been experimenting with existing conversational avatars — testing their responsiveness, memory, emotional tone,