Is Motion Capture a defining technology for game producers?
For the longest time I have seen motion capture as only attainable by large budget productions with $100 million dollar budgets. Motion capture is now almost ubiquitous in game development, with nearly every big-budget 3D action title making use of real actors.
SMASH BALL ROAD-MAP UPDATE & UPCOMING CLOSED BETA
A year ago, I competed, and ultimately enrolled, in Canada's first ever Toy Invention course. The goal was to enhance my invention skills. After having worked as a game designer and producer for over 15 years, I saw this as an opportunity to broaden my skills sets. I see the lines blurring more and
SMASH BALL September update
Development on Smash Ball is going well. We have participated in a number of events over the last few weeks including.
Technology in retail…do you like it?
I do not enjoy shopping. I want to get into the store and out as quickly as possible. And given my background in AR, and VR I have started to think more about the relationship between fashion and technology.For me heading to a store and trying on garments quickly would allow me a
How Virtual Reality can help heal
Being in the hospital surely has its gloomy moments of despair. Patients are confined to a room and often feel bored and blue. But, something is greatly changing the way patients are being treated. That something is virtual reality (VR). VR’s immersive experience allows patients to escape the crummy hospital and travel anywhere in
Virtual Reality Theme Parks are coming to a city (or living room) near you
At Game Pill we are excited by the possibilities when creating content for new mediums and the newest medium that has caught our attention as of late is the virtual reality theme park. Here are a few of the more notable projects that you should know about: THE VOID In a remote part of Utah,
WHAT ARE SMART TOYS?
We have been involved in several Smart Toy projects and wanted to write a simple post on what they are. Smart toys are a combination of physical toys and digital games. Currently, toys-to-life / smart toy products are the fastest growing sector of the toy industry and they are expected to reach annual global revenues